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| Age of Conan : Craig Morrison on Quality vs. Profit |
| 2010-01-23 |
Posted Jan 22, 2010 by Jon WoodMMORPG.com occasionally asks the same question to a group of developers to see how different philosophies inside the industry really are. This week, our question is: "How do developers balance the company's need to make a profitable product versus their desire to create an interesting and innovative game?" Today, our answer comes from Age of Conan's Craig Morrison.
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